Builder Base layouts want to be up to date as a result of the approach how your opponent assaults adapt rather a lot sooner than you’d know out of your House Village and the power to change out troops earlier than the assault begins to allow them to adapt sooner. Right here I gathered for you some recent and well-working Builder Base designs you should utilize.
September 2017 Favourite Builder Base Layouts for TH3 to TH6
One phrase of warning first, you additionally need to take a look at the lure areas and adapt them a bit of bit – a few of these bases will get fairly fashionable so individuals know the traps which can be an important ingredient of protection.
You’ll be able to learn extra about that right here:
Builder Corridor four Base Layouts
Builder Corridor four Base Anti Giants – (click on on the image for a bigger view): This BH4 Base works well as a result of the doorway factors are attracting the Giants so there’s no level in the entire base the place they may smash via partitions – in order that they have to take the route that’s stuffed with traps. Attacker coming from the underside facet will study this the exhausting method and the northern half is well-protected by the Crusher and the vary of the Cannons subsequent to the Builder Corridor.
Builder Corridor four Base – (click on on the image for a bigger view): Feed the Crusher with all sort of troops that need to take a shortcut to the Builder Corridor via the Push Traps. All attackers could have to clear off via the again facet of this base which is much tougher than it seems to be like (see the defensive replays!
Builder Corridor 5 Base Layouts
BH5 Base Anti 2-Star – (click on on the image for a bigger view): This base right here has a really intelligent strategy stopping a 2-Star assault. The attacker from the underside can rush to the Builder Corridor with all forces (what many attackers favor) however then fail to get greater than 50%. Or attacking from the opposite facet received to get them the Builder Corridor which can be only a 1-Star assault 🙂
BH5 Base Design Anti-Giants & Barbarians/Archers – (click on on the image for a bigger view): On this base, which is sort of a tailored diamond base, there are two choices for the attacker. Coming from the highest facet and having to undergo the Crusher with massive losses or coming from the underside facet. The underside facet seems to be simpler, however, it is going to be extraordinarily exhausting to break via each row of partitions as a result of all troops besides air troops and Bomber will stroll to the suitable and left mechanically.
BH5 Base with funneling – (click on on the image for a bigger view): The explanation why I like this base right here a lot is the truth that it magically soaks troops into the Crusher. It’s virtually unimaginable for the attacker to stop getting tricked by the funnel spots and the traps and sniping the Crusher from the skin is unimaginable.
Builder Corridor 6 Base Layouts
Builder Corridor 6 Structure – (click on on the image for a bigger view): This base format sucks from the perspective of the attacker – I actually hate once I personally come across that format as a result of I’ve by no means been in a position to get greater than an in-depth 2-Star in opposition to it and sometimes occasions that solely occurred when the Roaster or the Multi-Mortar had been upgrading.
One of many issues is that the Battle Machine will at all times stroll shut to the Crusher and hit the Double Cannon and get smacked down quick.
Anti Three-Star Builder Corridor 6 Structure – (click on on the image for a bigger view): This format right here works comparable to the one above and I additionally advocate inserting it within the very nook as a result of it will make it unimaginable for Night time Witches to assault (they may want the space).
Anti Three-Star Builder Corridor 6 Structure – (click on on the image for a bigger view): The primary time I noticed this format I assumed that is in all probability one of many best to beat, however, I used to be incorrect. It’s extraordinarily exhausting to get this one down with the insane quantity of firepower on the backside facet and the higher facet will funnel troops away to the facet.
Additionally, the Crusher is ready to hit your Battle Machine or Giants via the wall as you possibly can see right here:
The underside facet is suicide as a result of the Pull Traps will deliver all tanking troops to the skin once more and depart the injury dealing troops very weak.
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